So this Sunday I am teaching a few friends how to play Dropfleet. With two games under my belt and not a scooby about some of the finer mechanics this will be an interesting way to look over the rules and see the game. I have watched quite a few videos online about the game including the rather good Beasts of War videos that Dave was on. If you have not watched these yet then I would recommend them. Depending on how much of a disaster this is I will try write up a report and get a few pictures.
On the painting front its been a slow week. Working 12-9 is not fun and I haven’t had much time for hobby. Robute Guilliman arrived and I have started on the build for this. It is an epic model. Still 100% lost on how to set about this model but I will need to start soon.
The base is a bit weird. He stands on a removable bit of marble that will sit on a 32mm(??) base however this does not fit through the gap. I will magnetise the marble base to the plastic base so it can be removed and used in game. First of the magnets are in above.
Finished the second starter fleet. Went for a San Francisco, St Petersburg and a New Cairo. On the frigate front I went for a Lima, 2 Missile Frigates and an Aegis Frigate. The names escape me at the moment. I have ordered two of the New York(??) class Battleships that will be magnetised up for the carrier and battleship variants.
Until next time…
Had a few hours spare today so I finally managed to get some base coating done for my ever growing pile of models. I am expecting to get the Robute Guilliman model today so that will put a hold on a lot of my Hawk stuff.
My block of models contains some UCM ground forces as well as the UCM starter fleet. The rest is a collection of Shaltari Dropzone stuff that I will slowly work through.
As you can see it is quite a collection. I am working up from Halfords Grey Primer with the UCM Dropfleet stuff. Thinking with a black wash then a drybrush it might be a super quick method of painting. Otherwise I may do some panel painting but I dont know if I am going to commit to that level of time and effort on them.
Until next time….
So it came today…
And it is epic. The book is just out of this world (bad pun) and the UCM and Scourge models are every bit as good as the Shaltari. I would 100% recommend this to anyone getting into the game. I was on the fence about getting the starter set as I love my Shaltari but I figured that it would be impolite to have a UCM ground force and no space backup.
Overall build time as about 2 hours start to finish for the UCM. I sat and watched Jerry Maguire with the mrs and it took around the length of the movie to
Few pics below of the just finished building models
I ordered a few magnets today for them but I have another starter kit for UCM on the way so I will magnetise those guys when they arrive.
I forgot to post this previously, a before and after of the darker wash to show the difference. I feel that this is a really simple and easy way to get the Shaltari to a point where they are tabletop ready and it will allow you to do the details as well as use them. Nothing worse than not being able to use your models since they are on the paint table.
Until next time…
Much to my surprise I actually managed a good few hours of painting last night at my better halfs parents house. Initially I set up on the dining room table and this was fine with the daylight however as it got darker the lighting just wasnt up to the task of painting minis. Thankfully there is a den that has much brighter lighting and after a quick move (4 separate runs with hands full) I was set up again.
Initially I was working on the second coat of wash for the Shaltari, as you can see below I decided to stop after the second coat and do some work on the details. I toyed with the idea of doing 3 coats but thinking long term with Dropfleet and more Dropzone mini’s I really need to consider time vs looks. In this case time won. They detail work will still get 100% attention I just dont see the big change between 2 and 3 coats.
While the wash was drying on the Shaltari I finially managed to wash the Sigmarines. My distaste for block painting still hasnt gone away however for relative speed painting with decent tabletop resukts there is no better way to go. I chose the GW Sepia wash in the end iver the Fleshshade and I am happy with the outcome. Just the final basing needing to be sorted and a coat of Anti Shine and we are done:
The tail on the monster above is gold because until I washed it I didnt notice it wasnt fully armoured. So tonight all going well I will fix that slight oversight.
And finally I got my horde of UCM stuff out to start chipping away at. No detail pics of these guys as its all just blocking work again like the AoS stuff, expect them to be done sometime in 2019 🙃
Yesterday we managed another game of DZC at our club, we close to play a modified version of the 4 way mission in the core rulebook. The central building held the Intel and all 4 of us were required to extract it, as you can imagine with 4 armies dropping on one site it was total carnage.
I had my UCM out again as my Shaltari are still on sprues and nails being painted, Robin was on my left and had some UCM also. On my right was Bob with his PHR and opposate me was Andy with his PHR. All four of us were using core sets as this is only Andy and Robin’s second game however we did add in some enviromental rules, specifically the lurker’s I believe they are called.
My well used starter force, will need to get them some veteran markers soon
On the roll of a 6 when you enter a building these big nasties jump out at you and attack the squad. I was luckey enough to get three of these over the course of the game. As youcan imagine with my infantry being rather squidgy it caused me all sorts of hassle.
First turn dash for the smaller building on my left to secure my flank, using the other building as a shield from those pesky PHR snipers with their Shaped Charges.
The game started out quite tentative as both UCM and PHR had some interal fighting. Eventually as some back and forth Robin decided to make a dash for the main building using the slight terrain advantage he had at his disposal.
My guys set up on overwatch and start to rain down rocket launcher shots on the Rapiers while Bob’s PHR picked up an excelent vantage point for the sniper rifles
The game ended a bit prematurely after an epic hand to hand battle that I didnt get pictures of. As I entered the objective building I rolled two 6’s and we got two of those big nasty creatures in a 3 way fight. Robin’s UCM infantry proved harder than mines as he killed both my squads then both the nasties. Sadly he was unable to exfil with the objective as Andy wiped out his transport options. The game was called a draw and since Robin was first to stop fighting and go for the objective he earned the title of Traitor, never to be forgotten.